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Text File  |  1996-03-17  |  12KB  |  570 lines

  1. ; Barbarian.ai
  2.  
  3. [General]
  4. Name="Fobar The Mighty"
  5. Culture=5
  6. Random=10
  7. War=10
  8. FindMoveMaxTurns=20
  9. CityNameFile=chcity.TXT
  10. PoliticsFile=ai.pet
  11. ; affinities: 0=none,1=water,2=forest,3=desert,4=mountain
  12. AffinityPrefs=10,10,10,10,10
  13. SmallestIsland=5
  14.  
  15. ;strategies:     cities, i-struct, expand, crush
  16. MaxInvestigateTurns=25
  17. [GoalPriorities]
  18. ExploreAroundCity=60,     60,    30,    10 
  19. DefendCity=80,     80,    80,    75
  20. BuildDefenses=75,     75,    75,    65
  21. CaptureCity=10,     35,    95,    95
  22. FoundCity=90,     85,    51,    50
  23. Explore=60,     60,    75,    50
  24. AttackEnemyArmies=30,     55,    85,    92
  25. Investigate=10,     40,    85,    50
  26. ExploreArea=50,     55,    70,    70
  27. ExploreWater=60,     65,    70,    85
  28. IncreasePopulation=95,     95,    55,    79
  29. BuildBuilding=80,     86,    80,    70
  30. BuildWonder=71,     89,    90,    84
  31. Cultivate=10,     90,    85,    55
  32. BuildRoad=10,     90,    75,    55
  33. Trade=85,     85,    85,    85
  34. SpreadKnowledge=10,     90,    65,    75
  35. SettleNewContinent=50,     50,    80,    80
  36. HarassCivilians=10,     10,    30,    75
  37. Migrate=50,50,50,50,50,50,50,50,50,50
  38. KillAll=50,50,50,50,50,50,50,50,50,50
  39. SinkShips=50,50,50,50,50,50,50,50,50,50
  40.  
  41. [ArmyComposition]
  42. ; CompX=<id>;<totalmin>;unittype(least,most)[;unittype(least,most)...]
  43. ; Purpose=x[,x]... 
  44.  
  45. ;L INF
  46. Comp0=0; 1;0(1,27);1(0,26);2(0,26);3(0,26);4(0,26);9(0,26)
  47. ; ship
  48. Comp1=1; 1;0(0,27);1(0,26);2(0,26);3(0,26);4(0,26);8(1,27);9(0,26)
  49. ;M INF
  50. Comp2=2; 1;0(0,27);1(1,27);2(0,26);3(0,26);4(0,26);9(0,26)
  51. ;H INF
  52. Comp3=3; 1;0(0,27);1(0,26);2(1,27);3(0,26);4(0,26);9(0,26)
  53. ;L Cav
  54. Comp4=4; 1;0(0,27);1(0,26);2(0,26);3(1,27);4(0,26);9(0,26)
  55. ;h cav l cav
  56. Comp5=5; 1;0(0,27);1(0,26);2(0,26);3(0,26);4(1,27);9(0,26)
  57. ;H Inf M Inf
  58. Comp6=6; 10;1(5,5);2(5,5)
  59. ; H INF
  60. Comp7=7; 10;2(10,18)
  61. ; Lt Boat with dudes
  62. Comp8=8; 9;8(1,2);1(2,2);2(2,2)
  63. ; Hvy Boats with dudes
  64. Comp9=9; 12;8(2,2);2(5,5);1(5,5)
  65. ;light and heavy cavalry mixed for exploration and fighting
  66. Comp10=10; 24;3(3,24);4(0,17)
  67. ;light cavalry alone for exploration
  68. Comp11=11; 1;3(1,8)
  69. ; Boats light sea
  70. Comp13=13; 2;8(2,4);0(0,12)
  71. ; Boats Hvy sea
  72. Comp14=14; 4;8(4,4);0(0,25);1(0,25)
  73. ; heavy galley and heavy inf for exploration/combat
  74. Comp15=15; 13;8(1,10);1(3,18);2(3,18);3(3,18);4(3,18)
  75.  
  76. ; army on ship
  77. Comp16=16; 1;1(0,18);2(0,18);3(0,18);4(0,18)
  78.  
  79. ; ship leftover
  80. Comp17=17; 1;8(1,10)
  81.  
  82. ; small groups
  83. Comp18=18; 1;1(0,1);2(0,1);3(0,1);4(0,1)
  84.  
  85. ;STOMPER
  86. Comp19=19; 27;1(5,13);2(5,13);4(4,15);3(6,10)
  87. ; Raiding ship
  88. Comp20=20; 18;8(3,3);1(5,5);2(5,5);3(5,5)
  89.  
  90. Explorer=11,10,4,0
  91. Settler=1
  92. Defender=7,3,2,0
  93. Fighter=19,10,7,6,5,4,3,2,0
  94. WaterExplorer=8,9,15
  95. SettlerShip=20
  96. RoadBuilder=12
  97. Cultivator=12
  98. TravelingPhilosopher=17
  99. Merchant=18
  100. EmergencyDefender=19,10,7,3,2,0
  101. TransportShip=20,15,13,14,9,8,1
  102. FightingShip=15
  103.  
  104. [City]
  105. TurnsToWaitForImprovement=10
  106. DesiredPopulation=23
  107. MinimumPopulation=5
  108. MinCityFood=100
  109. MinCityRes=40
  110. MaxCityDanger=600
  111. DefenseRadius=5
  112. Defenders=2
  113. LongestRoad=1
  114. StudyTime=25
  115. BuildTime=25
  116. MinExtraEatenPercent=1
  117. LongestTradeRoute=1
  118. PercentIncreaseExpected=5
  119. MinStudentPercent=10
  120. OwnershipRadius=10
  121.  
  122. [Strategy]
  123. ;WhenX=round,cities,armies,%explored,my_city%,my_army%,%cities_taken,%died,%win,%lose
  124. ;StrategyX=w1,w2,turns,chance,"name"
  125. ; when minimums
  126. When0=0,0,0,0,0,0,0,0,0,0    ; always
  127. When1=50,8,6,10,0,0,0,0,0,0  ; round 10, 1 city, 1 army
  128. When2=20,4,4,0,0,0,0,0,0,0 ; 4 cities,4 armies, 10% explored, control what know
  129. When3=40,0,0,0,0,0,0,0,0,0       ; 50 turns, 2 armies,2 cities, 5% explored
  130. When4=30,10,6,15,1,1,0,0,0,0
  131. When5=300,0,0,50,0,0,0,0,0,0
  132. When6=100,0,0,0,0,0,0,0,0,0       ; 50 turns, 2 armies,2 cities, 5% explored
  133. When7=150,0,0,0,0,0,0,0,0,0       ; 50 turns, 2 armies,2 cities, 5% explored
  134.  
  135. ; when maximums
  136. When25=9999,999,999,101,101,101,101,101,101,101    ; always
  137. When26=40,999,999,101,101,101,101,101,101,101    ; no more than two cities
  138. When27=100,999,101,101,101,101,101,101,101,50    ; losing less than 50%
  139. When28=150,999,999,101,101,101,101,101,101,101    ; end at round 30
  140. When29=250,999,999,101,101,101,101,101,101,101    ; end at round 30
  141.  
  142. Strategy0=3,25,5,1,"Armageddon"    ; default strategy - annihilate
  143. Strategy1=0,26,5,100,"Drown"    ;don't show until turn 40
  144. Strategy2=3,27,5,100,"LightAttack" ;light skirmishers 40-100
  145. Strategy3=6,28,5,100,"MediumAttack"  ;medium skirmishers 100-150     
  146. Strategy4=7,29,5,100,"HeavyAttack"  ;heavy skirmishers 150-250
  147.  
  148. ; how many goals (for each strategy)
  149. HowManyFoundCity=0
  150. HowManyExplore=1
  151. HowManyExploreWater=1
  152. HowManyFight=5
  153. HowManyBuildRoad=0
  154. HowManyTrade=0
  155. HowManyPhilosophers=0
  156. HowManySettleNewContinent=0
  157. HowManyHarass=5
  158. HowManyMigrate=1
  159. HowManyKill=10
  160. HowManySinkShips=1
  161.  
  162. [CaptureCityModifiers]
  163. AllyBuilt=100
  164. TPBuilt=100
  165. UnknownBuilder=100
  166. NonTPBuilt=100
  167. EnemyBuilt=100
  168. I_Built=100
  169. AllyOwns=100
  170. TPOwns=100
  171. UnknownOwner=100
  172. NonTPOwns=100
  173. EnemyOwns=100
  174.  
  175. [Armageddon]
  176. FoundCity=0
  177. Explore=80
  178. ExploreWater=10
  179. AttackEnemyArmies=100
  180. HarassCivilians=100
  181. BuildRoad=1
  182. Trade=1
  183. SpreadKnowledge=1
  184. SettleNewContinent=0
  185. ExploreAroundCity=10
  186. CaptureCity=90
  187. DefendCity=80
  188. BuildDefenses=75
  189. IncreasePopulation=90
  190. BuildBuilding=1
  191. BuildWonder=1
  192. Cultivate=1
  193. ExploreArea=80
  194. Investigate=10
  195. HowManyFoundCity=0
  196. HowManyExplore=1
  197. HowManyExploreWater=1
  198. HowManyFight=20
  199. HowManyHarass=10
  200. HowManyBuildRoad=0
  201. HowManyPhilosophers=0
  202. HowManySettleNewContinent=0
  203. Explorer=16
  204. Settler=1
  205. Defender=0
  206. Fighter=5,4,3,2,0,6,7,10,11,18
  207. WaterExplorer=17
  208. SettlerShip=20
  209. RoadBuilder=12
  210. Cultivator=12
  211. TravelingPhilosopher=16
  212. Merchant=16
  213. EmergencyDefender=16,18
  214. TransportShip=15
  215. FightingShip=20,16,15,14,13,9,8,1
  216.  
  217. Migrate=60
  218. KillAll=100
  219. ; sink ships should be lower than kill all so that kill all can take
  220. ; armies off of sink ship goal onto land
  221. SinkShips=90
  222. HowManyMigrate=1
  223. HowManyKill=10
  224. HowManySinkShips=10
  225.  
  226. [Drown]
  227. FoundCity=0
  228. Explore=80
  229. ExploreWater=10
  230. AttackEnemyArmies=100
  231. HarassCivilians=100
  232. BuildRoad=1
  233. Trade=1
  234. SpreadKnowledge=1
  235. SettleNewContinent=0
  236. ExploreAroundCity=10
  237. CaptureCity=90
  238. DefendCity=80
  239. BuildDefenses=75
  240. IncreasePopulation=80
  241. BuildBuilding=1
  242. BuildWonder=1
  243. Cultivate=1
  244. ExploreArea=80
  245. Investigate=10
  246. HowManyFoundCity=0
  247. HowManyExplore=1
  248. HowManyExploreWater=1
  249. HowManyFight=20
  250. HowManyHarass=10
  251. HowManyBuildRoad=0
  252. HowManyPhilosophers=0
  253. HowManySettleNewContinent=0
  254. Explorer=5,4,3,2,0
  255. Settler=5,4,3,2,0
  256. Defender=5,4,3,2,0
  257. Fighter=5,4,3,2,0
  258. WaterExplorer=5,4,3,2,0
  259. SettlerShip=5,4,3,2,0
  260. RoadBuilder=5,4,3,2,0
  261. Cultivator=5,4,3,2,0
  262. TravelingPhilosopher=5,4,3,2,0
  263. Merchant=5,4,3,2,0
  264. EmergencyDefender=5,4,3,2,0
  265. TransportShip=5,4,3,2,0
  266. FightingShip=5,4,3,2,0
  267.  
  268. Migrate=60
  269. KillAll=100
  270. ; sink ships should be lower than kill all so that kill all can take
  271. ; armies off of sink ship goal onto land
  272. SinkShips=90
  273. HowManyMigrate=1
  274. HowManyKill=10
  275. HowManySinkShips=10
  276.  
  277. [LightAttack]
  278. FoundCity=0
  279. Explore=80
  280. ExploreWater=10
  281. AttackEnemyArmies=100
  282. HarassCivilians=100
  283. BuildRoad=1
  284. Trade=1
  285. SpreadKnowledge=1
  286. SettleNewContinent=0
  287. ExploreAroundCity=10
  288. CaptureCity=90
  289. DefendCity=80
  290. BuildDefenses=75
  291. IncreasePopulation=91
  292. BuildBuilding=1
  293. BuildWonder=1
  294. Cultivate=1
  295. ExploreArea=80
  296. Investigate=10
  297. HowManyFoundCity=0
  298. HowManyExplore=1
  299. HowManyExploreWater=1
  300. HowManyFight=20
  301. HowManyHarass=10
  302. HowManyBuildRoad=0
  303. HowManyPhilosophers=0
  304. HowManySettleNewContinent=0
  305. Explorer=5,4,3,2,0
  306. Settler=5,4,3,2,0
  307. Defender=5,4,3,2,0
  308. Fighter=10,11
  309. WaterExplorer=5,4,3,2,0
  310. SettlerShip=5,4,3,2,0
  311. RoadBuilder=5,4,3,2,0
  312. Cultivator=5,4,3,2,0
  313. TravelingPhilosopher=5,4,3,2,0
  314. Merchant=5,4,3,2,0
  315. EmergencyDefender=5,4,3,2,0
  316. TransportShip=5,4,3,2,0
  317. FightingShip=13,9,8
  318.  
  319. Migrate=60
  320. KillAll=100
  321. ; sink ships should be lower than kill all so that kill all can take
  322. ; armies off of sink ship goal onto land
  323. SinkShips=90
  324. HowManyMigrate=1
  325. HowManyKill=10
  326. HowManySinkShips=10
  327.  
  328. [MediumAttack]
  329. FoundCity=0
  330. Explore=80
  331. ExploreWater=10
  332. AttackEnemyArmies=100
  333. HarassCivilians=100
  334. BuildRoad=1
  335. Trade=1
  336. SpreadKnowledge=1
  337. SettleNewContinent=0
  338. ExploreAroundCity=10
  339. CaptureCity=90
  340. DefendCity=80
  341. BuildDefenses=75
  342. IncreasePopulation=91
  343. BuildBuilding=1
  344. BuildWonder=1
  345. Cultivate=1
  346. ExploreArea=80
  347. Investigate=10
  348. HowManyFoundCity=0
  349. HowManyExplore=1
  350. HowManyExploreWater=1
  351. HowManyFight=20
  352. HowManyHarass=10
  353. HowManyBuildRoad=0
  354. HowManyPhilosophers=0
  355. HowManySettleNewContinent=0
  356. Explorer=5,4,3,2,0
  357. Settler=5,4,3,2,0
  358. Defender=5,4,3,2,0
  359. Fighter=18,6,7,10,11
  360. WaterExplorer=5,4,3,2,0
  361. SettlerShip=5,4,3,2,0
  362. RoadBuilder=5,4,3,2,0
  363. Cultivator=5,4,3,2,0
  364. TravelingPhilosopher=5,4,3,2,0
  365. Merchant=5,4,3,2,0
  366. EmergencyDefender=5,4,3,2,0
  367. TransportShip=5,4,3,2,0
  368. FightingShip=15,14,13,9,8
  369.  
  370. Migrate=60
  371. KillAll=100
  372. ; sink ships should be lower than kill all so that kill all can take
  373. ; armies off of sink ship goal onto land
  374. SinkShips=90
  375. HowManyMigrate=1
  376. HowManyKill=10
  377. HowManySinkShips=10
  378.  
  379. [HeavyAttack]
  380. FoundCity=0
  381. Explore=80
  382. ExploreWater=10
  383. AttackEnemyArmies=100
  384. HarassCivilians=100
  385. BuildRoad=1
  386. Trade=1
  387. SpreadKnowledge=1
  388. SettleNewContinent=0
  389. ExploreAroundCity=10
  390. CaptureCity=90
  391. DefendCity=80
  392. BuildDefenses=75
  393. IncreasePopulation=91
  394. BuildBuilding=1
  395. BuildWonder=1
  396. Cultivate=1
  397. ExploreArea=80
  398. Investigate=10
  399. HowManyFoundCity=0
  400. HowManyExplore=1
  401. HowManyExploreWater=1
  402. HowManyFight=20
  403. HowManyHarass=10
  404. HowManyBuildRoad=0
  405. HowManyPhilosophers=0
  406. HowManySettleNewContinent=0
  407. Explorer=5,4,3,2,0
  408. Settler=5,4,3,2,0
  409. Defender=5,4,3,2,0
  410. Fighter=5,4,3,2,0,6,7,10,11,18
  411. WaterExplorer=5,4,3,2,0
  412. SettlerShip=5,4,3,2,0
  413. RoadBuilder=5,4,3,2,0
  414. Cultivator=5,4,3,2,0
  415. TravelingPhilosopher=5,4,3,2,0
  416. Merchant=5,4,3,2,0
  417. EmergencyDefender=5,4,3,2,0
  418. TransportShip=15,
  419. FightingShip=20,1,16,15,14,13,9,8
  420.  
  421. Migrate=60
  422. KillAll=100
  423. ; sink ships should be lower than kill all so that kill all can take
  424. ; armies off of sink ship goal onto land
  425. SinkShips=90
  426. HowManyMigrate=1
  427. HowManyKill=10
  428. HowManySinkShips=10
  429.  
  430. [Default]
  431. FoundCity=0
  432. Explore=66
  433. ExploreWater=67
  434. AttackEnemyArmies=98
  435. HarassCivilians=97
  436. BuildRoad=0
  437. Trade=0
  438. SpreadKnowledge=0
  439. SettleNewContinent=0
  440. ExploreAroundCity=77
  441. CaptureCity=99
  442. DefendCity=54
  443. BuildDefenses=12
  444. IncreasePopulation=100
  445. BuildBuilding=54
  446. BuildWonder=55
  447. Cultivate=0
  448. ExploreArea=88
  449. Investigate=89
  450.  
  451. HowManyFoundCity=0
  452. HowManyExplore=4
  453. HowManyExploreWater=2
  454. HowManyFight=4
  455. HowManyHarass=4
  456. HowManyBuildRoad=0
  457. HowManyPhilosophers=0
  458. HowManySettleNewContinent=0
  459.  
  460. Explorer=11,10,4,0
  461. Settler=1
  462. Defender=7,3,2,0
  463. Fighter=19,10,7,6,5,4,3,2,0
  464. WaterExplorer=8,9,15
  465. SettlerShip=20
  466. RoadBuilder=12
  467. Cultivator=12
  468. TravelingPhilosopher=17
  469. Merchant=18
  470. EmergencyDefender=19,10,7,3,2,0
  471. TransportShip=20,15,13,14,9,8,1
  472. FightingShip=15,9,8,1
  473.  
  474.  
  475. Migrate=50
  476. KillAll=50
  477. SinkShips=50
  478. HowManyMigrate=1
  479. HowManyKill=1
  480. HowManySinkShips=1
  481.  
  482. [Infraroads]
  483. FoundCity=0
  484. Explore=60
  485. ExploreWater=65
  486. AttackEnemyArmies=55
  487. HarassCivilians=10
  488. BuildRoad=0
  489. Trade=0
  490. SpreadKnowledge=0
  491. SettleNewContinent=0
  492. ExploreAroundCity=60
  493. CaptureCity=35
  494. DefendCity=80
  495. BuildDefenses=75
  496. IncreasePopulation=95
  497. BuildBuilding=86
  498. BuildWonder=89
  499. Cultivate=0
  500. ExploreArea=55
  501. Investigate=40
  502.  
  503. HowManyFoundCity=0
  504. HowManyExplore=4
  505. HowManyExploreWater=1
  506. HowManyFight=5
  507. HowManyHarass=2
  508. HowManyBuildRoad=0
  509. HowManyPhilosophers=0
  510. HowManySettleNewContinent=0
  511.  
  512. Explorer=11,10,4,0
  513. Settler=1
  514. Defender=7,3,2,0
  515. Fighter=19,10,7,6,5,4,3,2,0
  516. WaterExplorer=8,9,15
  517. SettlerShip=20
  518. RoadBuilder=12
  519. Cultivator=12
  520. TravelingPhilosopher=17
  521. Merchant=18
  522. EmergencyDefender=19,10,7,3,2,0
  523. TransportShip=20,15,13,14,9,8,1
  524. FightingShip=15,9,8,1
  525.  
  526. [Infracult]
  527. FoundCity=0
  528. Explore=75
  529. ExploreWater=70
  530. AttackEnemyArmies=85
  531. HarassCivilians=30
  532. BuildRoad=0
  533. Trade=0
  534. SpreadKnowledge=0
  535. SettleNewContinent=0
  536. ExploreAroundCity=30
  537. CaptureCity=95
  538. DefendCity=80
  539. BuildDefenses=75
  540. IncreasePopulation=95
  541. BuildBuilding=80
  542. BuildWonder=90
  543. Cultivate=0
  544. ExploreArea=70
  545. Investigate=85
  546.  
  547. HowManyFoundCity=0
  548. HowManyExplore=10
  549. HowManyExploreWater=10
  550. HowManyFight=10
  551. HowManyHarass=3
  552. HowManyBuildRoad=0
  553. HowManyPhilosophers=0
  554. HowManySettleNewContinent=0
  555.  
  556. Explorer=11,10,4,0
  557. Settler=1
  558. Defender=7,3,2,0
  559. Fighter=19,10,7,6,5,4,3,2,0
  560. WaterExplorer=8,9,15
  561. SettlerShip=20
  562. RoadBuilder=12
  563. Cultivator=12
  564. TravelingPhilosopher=17
  565. Merchant=18
  566. EmergencyDefender=19,10,7,3,2,0
  567. TransportShip=20,15,13,14,9,8,1
  568. FightingShip=15,9,8,1
  569.  
  570.